Quote:
Originally Posted by Tradesonred
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That was the first thing that hit me and didnt feel like classic Rallos. A super long hardcore PVE grind race to the top, where PVP is punished by the ruleset and seen as a hurdle to faster PVEing to poopsockers. As for xp death in pvp, yeah i called for removing xp death because it prevented me from enjoying the game. It meant that people in general avoided pvp instead of dropping PVE and engaging hostiles in zone when it happened.
In contrast, took me 1.5 years to get to 44 on live because each of the zone i got in had fun pvp on the regular happening there.
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My blue friends told me they tended to take mostly PvE deaths during PvP because people would wait for them to pull before attacking, or root them as they tried to quad or w/e. Not one of them complained to me about the huge xp hit for PvP deaths :P