Quote:
Originally Posted by Nirgon
[You must be logged in to view images. Log in or Register.]
No! But you and Heartbrand and the rest of the pixel mongers won't be able to run around everywhere with your diamond resist gear, BCGs etc. You all aren't FULL no drop from VP and sky yet either.
You guys say it'd only benefit you, but I've seen you also champion things that only benefit you and it looks a lot like ... well this.
Where's Heartbrand coming after double wurmslayers?
The most important thing to you guys was fixing dragon resists which only YOU really are doing. You also want tstaffs nerfed because they're "easier" to acquire than raid loot and very powerful (see 8000 BTUs Smedy gif). Classic but... it does not benefit you so you want it removed.
Anytime I read a comment from your crew about "server population" or "would only benefit us" about this, I immediately dismiss the notion. In fact, you guys will absolutely be the first to complain if something like this is ever implemented. Where's Ezpk ranting about how terrible this would be? Or Bigslip?
You know what's bad? A guild of 40 people in full resist gear going around xp lossing (3% = 20-45minutes, if they can even solo it back at all) people in barely planar. It evens the playing field way more than you think.
You're also the last person I should have to say this to, probably, but CLASSIC RED = 4 lvl range, item loot minus primary/secondary/ranged + full coin. This is a far cry right now and not a great system unless you're in a well established group with very high play time that can afford to take xp losses for pvp. It completely discourages it and this is what you guys want.
Now, if you'll excuse me, I have a milk saucer to fill for this cat that got out of the bag, he's worked up quite a sweat.
|
The whole only benefit you thing is really out the window. I play 3 very diverse classes, so any suggestion I post affects me negatively on one character or more. Futhermore, the t-staff thing obviously favors me seeing as how the guild I'm in has 5 of the 6 active t-staffs on the server (yes active staffs, not active monks, because the t-staff is more important than the player wielding it).
As far as pvp gear, yes I don't have full vp/sky, but I could fill every slot with decent nodrop items from what I'm capable of getting. I have full fear/hate gear, almost all sky quests done on my main and quite a few VP drops (probably quite a few more if 2 of the dragons weren't almost completely broken requiring a zerg force to take down). So... I'm not against it because of this, I can adapt. Its just a bad argument, I played RZ and I played here and I prefer this system as far as loot is concerned mainly because it caters to a larger pop, theres just no arguing it. Been tried and tested. Not really a big fan of exp loss, but its whatever to me...