#1 - most people left because of no guard assist, opening lag, rage over the surprise mega xp bonus and earth pets . At launch on live, mage pets didn't cast a Oh root but a small (and I believe highish threat) aoe magic spell. Also note, you could resist it pretty well and not get hit with it 100% of the time with 150+ mr lol.
#2 - Here's what I did when I saw 6 people from another guild in zone that I knew were just going to come right for me: leave. Here's what other people did, sat there medding not paying any attention at all to their screen (this isn't a blue server who'da thunk it).
#3 - XP loss on death.. what a bad idea. At least you can bag up if you're attacked in an item loot system. The 4-5 corpse runs a day was enough for some people that QQ'd up my tells, 15-20% xp loss on top of it is more of a griefing mechanism than anyone could have ever hoped for. I mean really, people being taken from lvl 50 to 41 because they fell asleep at the computer. Lawl.
Much like all the other low pop, completely fucked up PVE servers on the EQ Emu list, a fucked up PvP server will also have a low pop.
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