View Single Post
  #112  
Old 01-24-2013, 10:00 AM
Proverbs28 Proverbs28 is offline
Banned


Join Date: Jan 2013
Posts: 104
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Cool things about item loot:
-players do quests for no drop items.
-twinks are gangbanged for their shiny pixels. instead of running from them. there's a reason to pvp other than zone control or simple griefing.
-separates pve looters from pvp looters

Bad things about item loot:
-losing primary, secondary, or ranged. detrimental to play a melee without a weapon (i would not support an implementation of item loot without those slots being protected. honestly i might go as far as to say for custom item loot, a melee spawns soulbound with the weapons they had equipped when they died)
-can't implement after server is established

I think every iteration of a pvp server should attempt item loot at launch. If it doesn't work, fine. If it does, great.
HAIL THE KING AND HIS REASONABLE IDEAS [You must be logged in to view images. Log in or Register.]

Nilbog any word on what this would take from the community, if staff were willing?