Quote:
Originally Posted by Ebony
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A team PVP server would be AWESOME!!
I agree with everyone that 3 hard coded teams is best. Evil/Neut/Good. And things like resists have to work well.
IMHO the #1 thing you HAVE to get right from the start (And a place where sony FAILED big time) is team balance.
I think the races are set up PERFECT for three team balance.
Evil = Troll, Dark Elf, Iksar, Gnome + All Human
Neut = Ogre, Erudite, Half Elf, Halfling + All Human
Good = Barbarian, High Elf, Wood Elf, Dwarf + All Humans
1. Each team has ALL classes
Proverbs28's idea of having Humans on every team is Perfect for this
2. Each team has 5 races
3. Each team has it's very own look and feel and home lands
4. Each team has a Large Tank Race
Evil = Troll
Neut = Ogre
Good = Barbarian
5. Each team has a Short Race
Evil = Gnome
Neut = Halfling
Good = Dwarf
6. Each Team Has an Elf Race
Evil = Dark Elves
Neut = Half Elves
Good = High Elves
7. Each team has a Human Race
Evil = Human
Neut = Erudite
Good = Barbarian
I think a server with this kind of team setup would be perfect!
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Quote:
Originally Posted by SamwiseRed
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why try to make up some team system when SZ already had the best one in place? SZ not only provided hard coded teams but the teams fit in with the lore of EQ and RP.
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Sorry Sam but a copy of the SZ team setup would die real fast. Evil team has a HUGE advantage. Everyone would go evil. (Nihilum isn't dumb, they'd go evil like everyone else.) It would end up a total mess.
It's like the sony devs were either clueless idiots or they were planning to play evil team themselves and knowingly shafted the other two teams. It's like a two team server where one team (Good/Neut) was split in half and then had to compete with the (Evil) whole team. You could say Good was only 1/3rd of the Good/Neut team on top of that.
I think the truth is the sony devs were clueless idiots who didn't figure out the teams were messed up. And if they had they wouldn't care enough to put in the time & effort to balance the teams anyway.
If you want the server to fail, make it just like SZ with no changes.
You don't have to split the teams exactly like I said. I just though of that when I posted it. There are a lot of ways to split it up. But you really need to make them balanced.
I would hate to see the devs put a lot of effort into a server just to see it crash and burn from something that was easy to see from the start.