Quote:
Originally Posted by Loke
[You must be logged in to view images. Log in or Register.]
I went max stamina on my Monk. However, on my wizard I went Int. My thinking behind Int on the wizard was that the more quickly I could get to my soft cap, the more I could switch out +int items for +mana items. I personally think you can benefit greater in that way than you can from throw points into stamina on non-melee types.
Just an example. I make a necro - max out int. Once I hit 208 int, I switch out my +4 int rings for 5/55 rings while still maintaining the soft cap of 200. Now, you could do that with stamina and drop below 200 - I just think that the benefit gained from +20 stamina is far less than what you can gain by going +20 int and then getting sta/hp/mana/whatever other stats from gear.
|
Totally agree.
Get your INT (or WIS if you are a priest) to 200 ASAP then use the flexibility offered by having it capped so easily to add +MANA or +HP gear or resists or whatever you care to. Capping your main stat early gives you lots more flexibility than the extra HPS from STA you will get by putting those points in on creation and will make life much easier at all stages of the game regardless of what gear you have. Remember: Creation points can only be put in once at the beginning, but gear can be changed anytime. INT is your main stat and performs for you more than any other stat. It's worth going all out on it at creation becayse you are always going to want and need it. You can swap gear in and out of what, 21?, slots later depending on what you want to do then.
One caveat to that, though....There seem to be break points at which certain stats yeild certain results and those seem to be every 25 points, although this is more important to melee classes, it does have applications to casters in some cases. When making a class that melees, I always bring STR, STA, AGI and DEX to 75 minimum on creation before putting points into anything else. If I feel I can't do that I choose a race that can.
For example, when I made my Barbarian Shaman, I put max points into wisdom, but then, instead of putting the extras into STA as most would advise (and it is good advice), I personally put the 5 extra into DEX bringing it up to 75. Shamans often melee when they solo and DEX determines how quickly some melee skills advance and I hate it when skills lag so it was worth it to me to go this route. It may or may not be for everyone, though.
In general, though, you really can't go wrong with 25 into INT or WIS and 5 into STA regardless.