Quote:
Originally Posted by Nirgon
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I'd like to 1v1 you with a current mage and you tell me how well you're able to keep it rooted.
WINK!
PS: good discussins', thanks for tuggin' on Nildawgs shirt for me
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Quote:
Originally Posted by Nirgon
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Fair enough, I do take you serious.
You have to think more about the group dynamic issue of this or a mage in the hands of a skilled player and not a scrub.
If I'm a mage and send my pet, person is immediately rooted. They start a root, I start a cancel magic. Root lands on pet, shortly after dispel lands on it and resumes.
Or, even in less skilled hands, you're trading dispel casts on you for nukes. The mage can easily OOR you with bolts while you're rooted too.
It's pretty bad dawg. On live that spell was insanely resisted.
http://lucy.allakhazam.com/spellraw....22&source=Live
I PM'd you the live resist calc logic using those variables (pvp resist calc, pvp resist base, pvp resist cap)
If for no other reason than its just cool to know how resists in EQ PvP actually worked.
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ty sir, i will check this all out. as i said, i know a lot about how mages should work. in kunark, they were not the end all be all of norrath. and if i remember correctly, once i got to 52+ i was rotating between water and air for the stuns and backstabs before i got my epic because the root pet was pretty useless in pvp for how often its root was resisted.