Quote:
Originally Posted by Treats
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I could be wrong but I believe the first patch to that server to update any game mechanics was done a little while ago (I did the tests before this happened).
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http://www.eqmac.com/forums/viewtopi...=patch#p130696
2012
http://www.eqmac.com/forums/viewtopi...01&hilit=patch
2011
http://www.eqmac.com/forums/viewtopic.php?f=1&t=4466
2004
http://www.eqmac.com/forums/viewtopic.php?f=1&t=5192
2005 (specifically mentions spells, says "Some others" which is ambiguous)
Quote:
Originally Posted by Treats
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There have been 0 updates to that server in 10+ years.
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See above links..
Quote:
Originally Posted by Treats
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All invisibility spells in the spdat have the effects listed in Atrib 1.
The only thing that I see that could possibly have made this happen was with Camouflage and Invis vs Animals.
Camo and Invis vs Animals are listed as a Neutral effect while others (Invis/Ivu/Superior Camo) are listed as Positive.
If they were meant to stack you would see Invisibility/Camo/etc in Attrib 1 and Invisibility to Undead in Atrrib 2.
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/shrug
I'm not really well versed on how the client exactly parses spell data, it could be as you're saying, or it could be a combination of that and those unknown variables at the bottom of the spell data..
I mean, I've been searching for an hour and a half, and I can't find anything that says it definitively one way or another..
Like, I've seen several statements that say that it does stack and that if it didn't it was bugged / changed recently (around 2001 era).. and just one statement that says it doesn't and that verant patched it every time it was able to stack. (around 2002 era)