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Old 06-19-2010, 12:02 AM
Alawen Everywhere Alawen Everywhere is offline
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Join Date: Feb 2010
Posts: 414
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Quote:
Originally Posted by rioisk [You must be logged in to view images. Log in or Register.]
I agree. Make every zone the size of West Karana and remove all forms of teleports. Then when a boss mob spawns you have to travel like an hour to reach it. That's true mobilization.
I'd envision something more like a guild moves together to a new area. Travel time to the new area might be several hours or a big migration could even be days or weeks fighting and on the move. Travel would be hard--lost supplies, heavy fighting. No running past masses of mobs to the zone line. If you want to move through enemy territory, you have to fight.

When they set up camp in a new location, they explore the area in groups, establishing supplies for necessary resources and searching until they find something raid-worthy. Learning that particular boss might take them many attempts over days or weeks and even learning to supply themselves in their new area will be new discovery.

After the boss dies, they have no idea what else he could have dropped or when he might appear again, if ever. They might stick around and establish some kind of stronghold in that area, or load up their wagons (maybe literal?) and move on again.