Quote:
Originally Posted by Aeolwind
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This isn't something that can be scripted guys. I've stated again and again that crashing a zone on an emulator is about as difficult as falling off a log. We can't tie ourselves into manually repopping mobs on server up either. We literally have too much stuff to do and we have to pick and choose what is doable and what isn't.
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I was thinking of a simple script like this:
You have 6 mobs on a random spawn currently.
(Inny, CT, Vox, Naggy, Dracho, Maestro)
1.)
When either of those boss mobs repop the script checks to see if any other bosses are up.
2.)
If no other boss mobs are up then the script does a random roll
(maybe a 1 in 6 to a 1 in 10 chance)
to see if the other 5 bosses will pop as well.
3.)
Once the script is triggered there is a 3-5 day cooldown before the script can be triggered again.
/end script
And now you have 6 raid bosses spawning at once instead of just one!!!
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There would be no need to manually do anything. You would just be adding the same script to the six mobs that are already scripted to pop at random times.
Anyway, it was just an idea. I'm not trying to cause trouble