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Old 01-07-2013, 05:32 PM
Ele Ele is offline
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Join Date: Jan 2011
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
My bad... need evidence not recollection. Sorry I didn't specify.
http://www.thesteelwarrior.org/forum...ead.php?t=7648
Quote:
Prexus used to have a calendar and rotation up until Velious and then the server went FCFS (first come first served) and I think while people were upset in the beginning it was better in the long run because no one had to manage anything. There are so many mobs in the game now that there is always something up to kill.
Quote:
Povar rotates the following mobs/encouters:


Avatar of War
***To join AoW rotation, a guild must get Idol past enrage unslowed***

Ssra (Cursed cycle/HP/XTC)
***To enter the rotation, a guild must slay the High Priest***

Emperor Ssra
***A guild enters the rotation when it has killed Emp with its own forces Once a guild has sufficant Emp keys and banes to feel it is ready to attempt Emp, it approachs the guilds on rotation and asks for an attempt. The guild must have entered Ssra rotation first and cleared every mob on it (HP, Cursed, Creator) before an agreed attempt is granted****

Vex Thal
***A guild can ask for a rotation turn when it has completed 40 Vex Thal keys***

Fenin Ro
***To enter the rotation, you must either slay General Raparm, or successfully spawn and kill the Mystical Arbitor of Earth, flagging your guild for PoE B, or slay the fourth avatar of air, (spider isle)***

Corinav
***To enter you need to have killed Fennin Ro, Xegony, Offassa, and Warlord Gintolaken***

Plane Of Time
***I have not seen the formal rules on this one...but basicly if you are flagged, you are on rotation***

All of this info is maintaned on the rotation boards Povar Rotation boards

Link to cache of site we cannot name
Quote:
I guess it was really server dependant. On Prexus, the top guilds actually raided together on vanilla dragons, Trak and VP. I guess that's not to say they didn't cockblock other guilds who wanted to get that stuff. Prexus also had a clusterfucked rotation that benefitted the top guilds and a calendar that near it's end had guilds waiting months for their shot at stuff. Ah, the good old days!

I never could figure out why Prexus players were stupid enough to agree to that rotation bullshit system they have. Last I checked, no where on the box cover or in the manual did it ever say I had to rotate monsters with anyone else. If it moved and had loot, and we had the people online to kill it, it died. If you didnt like it, petition and have the GM show me where it says in the game I need to wait 4 weeks for my turn to kill Vex Thal. If that bothered them then maybe they need to get off there asses and organize faster and get there first.

Rotations are the gayest thing ever in MMO's. All it does is enable the lazy to remain lazy and ignorant.
http://prexus.yuku.com/topic/19933/T...y#.UOs78W_Afz4

Quote:
June 12 2001

Nameless order has Plane of Air

Genesis has Plane of Hate

and

Griffin claw is in fear

http://www.smartcal.com/calendar/110...tDate=20010612
http://prexus.yuku.com/topic/21250/T...3#.UOs1d2_Afz4
Quote:
Reason KTF stayed at the top so long was that the leadership was the best at making deals that benefited KTF, while having a solid core of both europeans, americans, and "around the clock" players. Could kill a lot of things euro time, a lot of things est time, a lot of things late PST time. And rotations fucked up the progress for all other guilds once that got implemented. At least, that's my opinion.

I'll have to say I don't remember EA being able to FCFS KTF at the time the deal with unity was made. I was one of the people in KTF arguing against it because I felt we should hinder both unity and EA and would probably be successfull at that, but once it was made, it was a great deal because it killed a lot of the spirit of some guilds, and certain members could be turned to the dark side [You must be logged in to view images. Log in or Register.]

The one guild I thought could be serious competition later was Stasis - because the only way you could shorten the distance between KTF and the other guilds was by competing and winning FCFS races. And the other guilds seemed to accept the rotations, which was rather stupid of them imho.