Bash/slam will not stun an ogre from the front, but you will take damage and it can still interrupt because when mobs hit you they can interrupt.
Here is Haynar on the issue:
Quote:
Because there is no push, there is implemented a chance to be interrupted by melee hits. It is applying interrupt for a bashes hit too, but you don't get the stun. I will make some adjustments to this system for Ogres, until we can get a properly mob push system in place. The biggest problem with this system, is if you are cornered, as an ogre you should be able to cast forever with no interruptions. A cornered ogre shaman should be tough to kill. Non ogres should be able to cast cornered, with only interruptions due to bash.
Haynar
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Since his post there was a patch note about ogre stun immunity should be better for ogres, but I cannot get any explanation on the patch note and from in game, it seems nothing has changed. Like I said it took me 6 casts the other day to get a Disease Cloud(one of my fastest spells) off on a FG because of melee interrupts.