Quote:
Originally Posted by Aadill
[You must be logged in to view images. Log in or Register.]
I was only referencing the fact that because it is beneficial to clear the zone, having someone do all the work for you as you leapfrog them is asinine. It's legal, but this will pretty much happen every time. It's not really competition as it is basically akin to camping. Nothing is to stop a guild from doing that indefinitely except the idea of an alliance of members to fight it. 100+ people in pofear? No reason not to if it gives you the upper hand.
What about if there was a first attempt deal to be made with CT? I don't see it necessary in any other zone where leapfrogging really only consists of like 20-30 mobs. The golem rule in effect right now gives you a timer to complete killing two of three golems. Once that is complete, you have first shot at CT. Instead of having a timer to kill the golems, it could be FFA. If, for example, CT is up at this time and multiple raids are racing for golems, then it will trigger DTs on both raids, meaning the raid who can recover quicker will do so and move to the last golem to reach a majority. If the majority of golems requirement is met then the race could be over and CT awarded to one raid force. If the golems are not up then it could be as you said. This way the encounter is either decided much more reasonably than a fight in a zone where trains will easily be caused, or right upon the engage of CT, depending on the state of the zone.
If faction wars still work I'd simply wipe the zone and sit in the zone on CT's path and get the first engage. Not fair to any other raiders who would consider going to fear just to take out the normal mobs.
|
If no one could ever zone into fear except when it was at full pop, including CT, then I would be cool with what you suggest. CT spawning doesn't insta repop the whole zone does it? If it did, then your suggestion would be cool with me, but not as the published server rule... just as an agreement between the guilds that raid CT.
You plan just plain doesn't address what happens if the zone is 2/3 clear with 2 golems up when CT spawns, or 3/4 clear with no golems up.
You mention 100 members in Fear, "no reason not to" you say. Well, feel free to try it. You may get the first few CTs, but guilds that size collapse because they can't get loot fast enough to keep that many people happy and engaged. Guilds that raid with 25-40 people (less during some periods of EQ, more during POP) always advanced faster and were more cohesive because each member had a greater chance at getting loot, and the guild as a whole would get equipped and ready to move on to newer content faster.
All I am really saying is that there are downward pressures on guild and alliance size too. We'll see where the equilibrium is reached.
Sure when 2 or 3 guilds are in PoFear for the first time after this rule goes into effect there will be some kind of mexican stand-off as the guilds try to decide the best way to handle it. Should they just setup near CT and wait for the other guilds to kill all the mobs? If they do that, will the other guilds continue to kill mobs? Will the guild/raid leaders try to talk to each other and agree to a joint raid? Will they random for a shot? I'm not sure exactly what strategies will be employed, BUT as long as no one is training each other, KSing each other, or calling a GM over an issue not related to training or KSing, I'm totally cool with whatever they decide.