Quote:
Originally Posted by arbiz
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The bolded is exactly what being good in Darkfall was about. You can't learn everything about a game just by watching videos, especially a game as unique as Darkfall. There were no good players that said "oh I wish I could bind more abilities then I'd be good". That's just silly. It sounds like you had a lot of trouble with keybinds when/if you played DF, but it's just something that everyone got down if they wanted to start being a good player. Then came aiming, spell selection, teamwork, awareness, etc.
I still don't really understand the complaint about everyone doing everything... it's the ultimate balance, and the "everything" was such a huge variety of skills that there really were differences between people if you knew the game well enough.
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I actually followed Darkfall for almost 10 years, played it in beta, launch and several times throughout its lifespan. I know exactly what the game was about.
No, never had any problems with keybindings or competing, I just didn't like the gameplay in it. Obviously I wasn't the only one, the game flopped and AV redesigned it, especially as it pertains the problems I stated above.
Hope it will be fun, but it may have an even rougher launch than the last one.
Shame.