basic rotation
-guild has 1 hour to engage,
-only 1 attempt before mob goes FFA to next viable raid party 15 - 20 whatever
-variance stays in (maybe reduced to 12 hour windows or somethig, just so its not same fucking time every week)
timestamp screenshots of mob / track of mob will be start of 1 hour period to engage, dont need to inform whoever is up in rot. if mob isnt taken in that 1 hour, you come in have a party take loot.
this still leaves a lot of room for competition and mobilization fun in the middle of the night and mob stealing (lack of a better term) if rotation guild slacks off.
obviously times can be adjusted for plane clearing mobs. but still keep it as short as possible.
this favors both the competitive guilds and the guilds who just want their shot every now and then.
ps. nice job training yourself in hate ib.
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