Quote:
Originally Posted by fishingme
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I think the only way everquest would ever be good is to have it absolutely classic, working like a charm, and a gm service 24/7 and more publication. Can't fix what isn't broken, that's what "classic everquest" is.
I wouldn't say WoW was a terrible game, it did capture a lot of players and before there were any expansions it was really fun. The thing that ruined WoW imo, was the frequent urge of the devs to make every class do pretty much anything. I did not like it when paladins ended up becoming literal gods of healing, while completely making a priest worthless.
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This doesn't get said enough.
If you look at most MMORPGs, they're about as defined as a shape in a cloud. They're always changing and shifting gears and meeting the latest trends. What's worse about all this is that these games mudflate like crazy. They're driven by bigtime financiers who're afraid to take risks and obsess about $$$.
Thing about p1999 is it stays in one place. It's not driven by desires for profit; it's essentially non-profit. Mudflation is capped at velious and expansion release dates are sparse. The thing about all this that's nice is you can come back to the game you love and it won't be something else.
I routinely play old games because I like them. Too bad MMORPGs aren't like that. The sad thing about it is that in the future these MMORPGs won't be remembered as they're today unless they have emulators. The companies themselves that make the games are too busy changing them to retain their history. The only evidence that they ever existed will be random bits of leftover code, lots and lots of screenshots and chat logs and media. Bottom line is that if a game isn't stored and retained as it was then its memory fades. They might be good memories, but you won't be able to play it. You'll be lost in a ocean of untouchable memories.
I am extremely grateful that p1999 exists. It allowed me to come back and reexperience this game as closely as is practical to its original state. I re-familiarized to things I once loved. I came away with a new appreciation for what made it work back then for me. It has shaped me into somebody that has a deeper understanding of games and online worlds just simply because some random people worked extremely hard to dig up and polish an old game out of love and an understanding for the finer things in this life.
If p1999 is a real life person then bigtime commercial mmorpg giants are mannequins. They're mannequins because mannequins can be anything. They're too afraid to lose $$$ to stick to one thing. We're talking about the difference between an old man and his old house by a small lake and some lovely pine trees that glimmer in the sun and give shade to his old eyes and a bulldozer that just got ordered to flatten the old mans house because it has been foreclosed. Quite naturally, it's business as usual and everything is rosy.
Don't get too caught up in it all. Just remember, it's only $$$. After it's all said and done, it's the love in our hearts and the devotion and dreams we have that adds meaning to this life, not the $$$.