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Old 12-26-2012, 10:38 AM
Tradesonred Tradesonred is offline
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Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]

Really, just dump the exp loss. Who really wants it?
The PVE zergers (Nihilum) who by sheer numbers deterred any attempt at cockblocking them in PVE through PVP (This was remedied a bit by Cool kids/that other guild merging to counter zerg, but if they break Nihi, theyll be the new Nihi. Not in the sense of being all about PVE loot, but in the sense that nobody wants to challenge them because of their numbers). Xp loss served Nihilum well.

The PVP griefers. This was holocaust when box started. They thrive on not just winning in PVP, but trying to overwhelm people with losses enough that they stop playing the game. Xp loss served them well in bleeding out the casual pop that could have stuck around for some fun pvp.

People whove been playing emus inside out for 4 years and know how everything works, whats OP etc and dont want to lose that edge. People getting to practice pvp alot to figure out what works and what doesnt work would make em lose part of that edge.

People who cant see past their own little navel to see whats good for the box. Yeah you can quad kite, /golfclap. Grinding back that xp is just plain horrible, instead of super horrible and u can move around easily to get that xp back in peace.

And most importantly, its the devs who really want it. Cuz you know, "this isnt CoD, lol". Devs who grafted this poopcamp mechanic from blue to red. To them its more important that camps get claimed like on blue, than camps being fought over, like on Rallos. Its the devs that are the main problem here, they dont see daily, hours long pvp like what happened on Rallos, as something positive. Nothing will move without them seeing that as positive. It doesnt help that the majority of the vocal people on forums seem to be in the zergers/griefers camp. And nothing will probably ever move because of their policy of "Once a mechanic is in, its in". so i doubt it will ever change, which is why i decided to quit.

With devs that knew what they were doing as to making a Rallos-like server work, we wouldnt be where we are now. They had ample feedback to figure this out to correct the aim even if they didnt realize all this when server launched. Instead they choose to lay the post-mortem blame on the players like the holocaust players, who just used the griefing mechanic that the devs gave them. So the constitution of the pop of the server (a low population of mainly poopsockers and griefers, although there are some good people) lays on them even though having a smart pop who pushed in the right direction wouldnt have hurt either.
Last edited by Tradesonred; 12-26-2012 at 11:19 AM..