Elethia is spot on. Remember also that invis pulling wasn't even really known about until about 5-6 months ago.
I think the other problem here is that as Verant gradually fixed these bugs and rebalanced their game they also changed a lot of stuff that made EQ great in the first place.
Speaking personally, I like item recharging . . . its just way, way too cheap. For example, although I think charm is actually somewhat weaker than it was on Live, we still see enchanters going nuts soloing stuff. Why? Part of it is we have had 2 years of practice, but a lot of it is because we all have a great get-out-of-jail-free card called the WC cap. IMO something like WC Cap/1000, Golem Metal Wand/2000, Puppet Strings/10000 and making the casting time 1 second rather than instant would really rebalance some of these ridiculous items.
Invis pulling is ridiculous as I've said before, and it's so unbalancing that I would be willing to just make a nonclassic change here.
So yeah, my personal version of classic would include those changes as well as no fucking dungeon key quests, weaker 1-50 mage pets, stronger 50-60 nukes, more balanced melee skillcaps, no hybrid xp penalties, etc.
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