Quote:
Originally Posted by Toehammer
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Your whole mindset stems from the fact you lost a few low level diablo 2 characters. Good Diablo 2 players last well into their 80s. I have a couple 85-92 characters in hardcore mode. The good players have ALL lost high level characters... that is what makes you get better. I lost a level 88 barb to a lag spike... I learned neve to play with lag again... good lesson!
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Ya, I spose you're right.
I was at the point where I realized I had to slow my game down. I stayed in lower level areas longer to keep my chances of dying low. But it gets boring. And you get tempted sometimes by higher level groups asking you to join them. And I had a tough time getting barbarians high with whirlwind.
I recall several times at least seeing a high level die. I remember being I think in nightmare and some high level died while in hell or something. He died and just left.
Not all classes in Diablo 2 lvl easy either. They're not equally represented on the ladder.
I did die to lag a few times. The others were just me up against something too tough.
I saw no point in playing on the non-hardcore servers. They didn't appeal to me.
My previous post here says everything I'd like to say about perma-death. Briefly, I think RL has a lot to teach us if we want to implement perma-death in games since RL is a working model. It's kind of like watching birds if you want to make something that flies. RL has spent billions of years creating life-forms that live and die.