Quote:
Originally Posted by guineapig
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ROFL...
What part of random drops don't you understand?
We will all be "leveling up for Trakanon"... and getting gear while we do it.
You either didn't read what I wrote or don't understand. You certainly didn't look at the link.
Seriously man, this is starting to sound like some sort of complex, and it's kind of funny.
Does it bother you than some of us don't care about what your character currently has?
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I'm going to have to call shenanigans on this. Chicanery is just straight up trolling.
All of us know how this game works. More hit points and armor class and resists mean more survivability. Better weapons mean more dps. Bigger mana pools mean both.
Some of us, however, reveal that we don't know all that much about the progression when we pretend that there aren't excellent items that drop from raid bosses in classic. Go look through Kunark loot and tell me what you prefer over Bone-Clasped Girdle. Now tell me about the upgrade for Cloak of Flames. Here's a hint: the Cloak of Flames off Talendor isn't better than the one off Nagafen. If you can't tell the difference between a 10/19 weapon and a 10/24 weapon, you probably don't belong in a raid guild at all.
No, we are not camping for days in order to stop you from getting drops. Members of Divinity, Chicanery's guild, got themselves a Maestro kill the other day because we had no need for his loot.
Use your brain. This server has been up for eight months. We don't get full spawns on server reset like live--all the bosses have persistent timers. That means there is less loot here. Each boss on Project 1999 has been killed about 50 times, with the exception of Innoruuk who has been killed less than 20 times. Dracoliche has been killed about 100 times, and Maestro about 40. That's by everyone combined and that's just not all that much loot to pass around. Yes, this is a zero sum game.
There is also massive misinformation here about the history of raiding on this server. IB had nothing to do with starting the camps. I am possibly the most vocal opponent within IB to camping raid mobs. I think it's lame as hell.
DA is responsible for camping bosses. It started with Salty and Fish Bait and groups too small, under-geared and low level to even kill the bosses they camped. As far as I know, Durison's only leadership experience in EverQuest is on Project 1999 and, not surprisingly, his only strategy is the one he learned from Salty.