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Old 12-10-2012, 02:11 PM
Ele Ele is offline
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Quote:
Originally Posted by Snagglepuss [You must be logged in to view images. Log in or Register.]
I think you should justify your answers for clarification and better discussion.

For example, why were rogues bad in Vanilla? Was it because of poor itemization? What made monks so good? Were mages strong in Vanilla because of pet classes being over powered? Did enchanters fair poorly in Velious because so many stun-immunue mobs making them reduced to buff bots?

I started playing towards the end of Velious so I'd like to learn a little bit more about how classes evolved through the classic expansions. On Project 1999, I played a mage, and I think I got spoiled during Vanilla and was very confused when Kunark mobs were running train on my fire pet.
You basically answered your own question.

Rogues had poor itemization in classic and no evade at the beginning. Rogues got better in Kunark (epic). Enchanters have certain cool things they can do in Velious, but in terms of raiding they are almost buff bots (after charm nerfs). Monks got better each expansion with ever increasing offensive/defensive abilities, while itemization in Kunark was not great for monks, Velious is over the top awesome with all the 100 hp, high ac All/All items and even more so with the monk only items. Monks maintained their uber status until Luclin/PoP era when they started getting nerfed.