Quote:
Originally Posted by Cippofra
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You couldn't drop coins on live.
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Removed at the end of Velious. If/when we find a way to make this happen, we will.
Quote:
Originally Posted by Xelris
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Also, Lord Shin Ree, ...he came later.
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Willing to remove this guy if he's found to be non classic. Someone make a bug report.
Quote:
Originally Posted by Chedduh
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Pets eating majority exp if they out-damage the owner, nerf here that wasn't classic.
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This wasn't removed until 2002.
Quote:
Pets no longer take experience in most situations
In the past, pets would take a full share of experience if they did the most damage to a creature. We've changed this rule as follows -
* Pets take ZERO experience from a creature, unless no player does damage to that creature.
* Pets take 75% of the experience from a creature - if no player does damage to that creature.
This means that your pet takes no experience from you or your group unless your pet kills a monster with no help from players. As long as you or your groupmates do damage to a monster, your pet will take ZERO experience.
http://www.mobhunter.com/mobhunter_a...943078749.html
JUNE 5, 2002
- Pets will not attack mesmerized creatures. Pets basically treat mesmerized NPCs as if they were dead.
- Pets are neutral to NPCs. Monsters will not attack pets first unless the pet is being aggressive to something.
- Pets take 75% of the experience from a creature if no player does damage to that creature.
- Pets take ZERO experience from a creature unless no player does damage to that creature.
http://www.tski.co.jp/baldio/patch/20020605a.html
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Quote:
Originally Posted by A1551
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one big one -- NPCs don't drop items you give them, so no charming mobs, giving them weapons with good procs and getting them back later!
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If/when we find a way to make this function with no bugs or exploits, we will.