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Old 12-09-2012, 10:50 AM
nilbog nilbog is offline
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Quote:
Originally Posted by Cippofra [You must be logged in to view images. Log in or Register.]
You couldn't drop coins on live.
Removed at the end of Velious. If/when we find a way to make this happen, we will.
Quote:
NOVEMBER 7, 2001

Added code that prevents player characters from dropping coins on the ground. This should prevent the loss of coins due to accident or scam.
http://www.tski.co.jp/baldio/patch/20011107.html
Quote:
Originally Posted by Xelris [You must be logged in to view images. Log in or Register.]
Also, Lord Shin Ree, ...he came later.
Willing to remove this guy if he's found to be non classic. Someone make a bug report.

Quote:
Originally Posted by Chedduh [You must be logged in to view images. Log in or Register.]
Pets eating majority exp if they out-damage the owner, nerf here that wasn't classic.
This wasn't removed until 2002.

Quote:
Pets no longer take experience in most situations
In the past, pets would take a full share of experience if they did the most damage to a creature. We've changed this rule as follows -

* Pets take ZERO experience from a creature, unless no player does damage to that creature.
* Pets take 75% of the experience from a creature - if no player does damage to that creature.
This means that your pet takes no experience from you or your group unless your pet kills a monster with no help from players. As long as you or your groupmates do damage to a monster, your pet will take ZERO experience.
http://www.mobhunter.com/mobhunter_a...943078749.html

JUNE 5, 2002

  • Pets will not attack mesmerized creatures. Pets basically treat mesmerized NPCs as if they were dead.
  • Pets are neutral to NPCs. Monsters will not attack pets first unless the pet is being aggressive to something.
  • Pets take 75% of the experience from a creature if no player does damage to that creature.
  • Pets take ZERO experience from a creature unless no player does damage to that creature.
http://www.tski.co.jp/baldio/patch/20020605a.html
Quote:
Originally Posted by A1551 [You must be logged in to view images. Log in or Register.]
one big one -- NPCs don't drop items you give them, so no charming mobs, giving them weapons with good procs and getting them back later!
If/when we find a way to make this function with no bugs or exploits, we will.