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Old 12-01-2012, 06:24 PM
Loly Taa Loly Taa is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Research and agree upon the true method for flowing thought stacking rules in Velious. Fabricate a system for it.
Here's the research on FT stacking;

Initially, if you had two FT1 items they would not stack, but an FT1 and an FT3 would.
This was changed in this patch; http://www.tski.co.jp/baldio/patch/20020108.html

http://eqclerics.nukefromorbitgames....90537&langid=1
Is a thread talking about the change after it was changed and referencing what was changed.

In total, the cap on FT was always 15- though I doubt you could reach that in Velious with the way the stacking worked.

I can't think off the top of my head what to change in the spell file but I can say that simply not letting any of the FTs stack with themselves would be a complete fix.


Now, as to the "traps" are you specifically referring to the traps in Dragon Necropolis and such? As far as I remember those were just scripted invisible mobs that checked proximity around them. If that's the case, should be easy enough with the perl quest scripting system?
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