Quote:
Originally Posted by Hailto
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So i join your group, we're in KC, a few minutes later t-staff drops. I was in the group and helped kill the mob, yet you think i should not be able to roll on it because i recently joined, and thats completely fair. Im going to stop responding to you after this, i just wanted to point out how incredibly stupid that is.
Also, no im not making the point that one person winning every item in the group is fair, im making the point that you can't get any more fair than a system using random number generation. If every time this system was used only one person got loot then it wouldn't be random, hence not fair.
Im going to stop responding to you after this, i just wanted to point out how incredibly stupid that is.
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So you think its fair to join a group that has been killing the cycle to make a tstaff drop for hours and win it? I mean if you need it yeah i can understand that but i dont really see how its fair considering you did shit to help the item drop. like i said before the new member getting pushed to the back of the cycle only happens when groups replace 1 member after being formed for a long amount of time only to make it fair for the case i just mentioned. please understand the random number genertation is a tool in eq its not there to determine how people set their loot rules. thats a very dumb point to make. The only reason i mentioned new members getting pushed to the back of the cycle after groups had been formed for 2+ hours is because its not fair to the people who have been there that long havent won anything and someone enters the group and wins a tstaff as "your example" is not fair. this was all so easy to understand in live people and a very practiced loot method. Are all of the people in favor of greed saying they just had it wrong in live? I mean you still have no point even if one person doesnt get loot in a group thats still better than potentially 3 or 4 members not getting any loot but keep telling me im wrong maybe it will happen if you keep saying it..