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Perhaps you didn't notice the part where the kiola nuts were incorrectly stackable, making it possible to carry like 3000 of them instead of the 80 possible on live EQ? Making the quest ridiculously broken to an extent it never was on live?
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I understand that, but is that really the issue? If that is all anyone is complaining about and not the fact that the quest is giving pre-nerf exp then that seems perfectly fine to me.
I was under the impression that people were upset that the quest was giving so much exp.
Why would they nerf the exp of the quest and not just make the nuts non-stakable? That seems like a weird fix.
The rational part of my brain is telling me that the stacking issue isn't the primary issue. The stacking issue only made the quest more rapidly done, not more likely to be done often.
Or are you saying that everyone who has made a big deal about this being an exploit would be fine keeping the quest in and just making the nuts non-stackable? (and by extension anyone who did the quest a 'reasonable' number of times, say 50 trips to OOT or 80 x 50 = 4000 Tumpy Tonics shouldn't get beat by the nerf bat)
No, I think the stacking issue helped non-casting classes no doubt (the translocator is in BB so binding at Tumpy practically solves the stacking issue), but lets face it, who really plays non-casters anyway? (<---joke)