imo
I played rz/sz and i think rallos was harder reason why??
RZ it was the first server so obvi by time sz came out everyone knew the game pretty well.Every fight had risk(if you wore nice gear) and the economy was realistic.You burnt bridges people actually hated you! Pixels are a huge part of this game and if they are on the line each fight theres tons of risk which equalled excitement.You had the balls to wear good pvp you atleast had jewelery to lose if you were already full no drop.Shame is when i left alot of good people were already full time gear so there wasnt much risk.
Sz on the other hand was team based so even if you hated people on your team(Tides of Wrath) they were safe from pvp and it became a trainfest.Tons of crossteaming,griefing of lowbies and pixel farming ruined that server.I had some epic sz fights and i had alot of good friends but there was very little risk involved in pvp.Leaderboard added a different twist and i think there was pvp gear to buy with points if memory serves correct.
I think a 3 faction split spreads the gap to much.....The good side was understaffed...so when they crossteamed i understood why.I would play teams again but i would prefer good vs evil.
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