Quote:
Originally Posted by pasi
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Another fun thing to add to the Velious Nerf list is the 60 second cleric BPs.
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What?
Donal's BP cast time increased to 30 seconds.
Quote:
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December 19, 2000 3:00 am
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*Patch Day*
Today's patch primarily consists of tuning of Velious zones as well as
content and other additions. In addition, the following changes have
been implemented on the Live servers:
- High-end items that have a activatable (right-click) healing effect
have in several cases had their casting times increased.
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Added a 7.5 minute buff to prevent repeated CH on the same person.
Quote:
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February 21, 2001 3:00 am
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[...]
--- Donal's Breastplate can now only be used on any individual target
once every 7.5 minutes. This addresses some of the balance issues that
became apparent given the existence of a mana-free complete heal.
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Celestial Elixir (Cleric Velious BPs) changed to Mark of Karn
Quote:
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March 14, 2001 3:00 am
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- The spell, Mark of Karn, has been enhanced to heal more per hit.
- The effect on the Celestial Elixir Breastplates has been changed to
the enhanced Mark of Karn. The casting time on these items has also
been changed to 9 seconds.
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March 14, 2001 also saw the revamps for Hate/Fear/Epics:
Quote:
The Planes:
The Planes of Fear and Hate have been updated as part of our two-year
celebration. Adventurers in the Plane of Fear will notice that some
high-level foes are now available. Rewards for former "boss npcs" have
been moved down to underlings that are roughly as powerful as the old
bosses were.
The Plane of Hate has also received a large update, but this one also
includes the opening of a previously undiscovered part of the zone, now
full high-level expansion-oriented content. Much as with Fear, rewards
from bosses have been moved.
Epic Quests:
As part of the Plane updates, we've made several adjustments to Epic
quests for a number of classes. Previously, questers of many classes
were put in direct competition with regular non-questing adventurers
for a few coveted spawns. In these cases, a new step has been added to
separate the "Epic Encounter" NPCs from the "Epic Quest" NPCs.
For those who are mid-quest, all quest requirements have remained the
same. In other words, if you turn the same items into the same NPC, the
same reward applies. What has changed is that some components may be in
a different location from where you expect them. It is recommended that
you check with the last NPC in line or other adventurers to find where
you need to go next.
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