One possibility is to make Velious zones pvp. I spent most of my time on Tallon Zek and some of my best memories were of massive wars with multiple guilds over zones or spawns (One time this involved around 200 people and 5 guilds!). PvP added an interesting dimension which gave one a feeling similar to the chill that runs down your spine as your raid crawls deep into a dungeon and you worry about whiping. With pvp you never knew when your enemies would zone in 40 strong and blast you away. By restricting pvp to Velious the newbies would be kept happy while those 50+ looking for something to do would have plenty of it. BOTB tournaments just don't cut it. It's not REAL pvp. BOTB is more like forcing a cat and a dog to sit next to each other in the back seat of a Ford Escort. No one took them seriously on the pvp servers.
As for AAs, if we are sticking to not going beyond Velious, which I hope we are, then AAs are the wrong way to go. I think that they will make things too easy. The classic world wasn't really meant for raids filled with people with max AAs. But then, what do I know? I hardly played post-velious. Also as it has been stated, it really forces people, particularly casual players, to play only one character, rather than explore and have fun with various alts. Even so, I could live with AAs if I had to.
Though I could not live with the bazaar, plane of knowledge, and gear with ridiculous stats that make it worthless to raid/hunt in the more fun classic zones.
Anyways, thanks to the developers. It's been fun for me so far.
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