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Old 10-22-2012, 08:55 PM
pasi pasi is offline
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Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
True, everything pre Luclin was exclusively tank and spank.
The problem with VT was:

-INSANE 3 months long shard grinding to get the key
-Endless trash mobs with gazilion of hps that added no extra difficulty other than to tie your raid force down to 8+ hours raid what otherwise would be 2-3 hours content in Velious
-And after you endure the above, THEN you got nothing more but another boring tank and spank

So yes, the Ssra was the pinnacle of creative raiding during Luclin, while VT was half-done. If you read the history behind the VT release it was initially suppose to come BEFORE the Ssra. Original loot that dropped in VT was inferior compared to Ssra loot. But at the last moment some devs at SOE decided to swap VT and Ssra around progression wise. But they were in such a hurry to release the expansion they even forgot to upgrade the VT loot, so when the first guild finally broke into VT they found extremely sub-par loot drops, that were even inferior to Velious loot. It was only 6 months AFTER Luclin release that VT loot got upgraded to the loot you now remember.
But VT bosses remained inferior to Ssra challenges.

You can find all this history if you read through allakhazam posts.
Yeah, I mentioned in my first post that itemization was a huge problem in Luclin. I also mentioned in the same post that the modrod change made the expansion playable.

Vex Thal's biggest issue was that it forced you to clear it in a single night (which I think we both agree on). The mob HP/AC was high, but nothing astronomically higher than normal. The problem was that once you got to the second floor, you had to keep pushing. If your guild was insane enough to double up on wing bosses, it just added to this.

I don't think shard collecting was half as bad as people remember. I did 5 or so VT keys and 4 VP keys on live. I'd rather do an entire VT key before I camped Pained Soul once. I'm also considering saying I would rather collect shards than camp Comm1/Comm2.

Acrylia sucked before they gutted the zone - that's really the only one that was both RARE and difficult. IIRC, only 2 mobs dropped the shards before and I don't remember if we pulled them with AE groups. Conversely, Maidens Eye sucked after PoP came out since the best way to get this shard was to just pay one of the 7 groups in the zone for loot rights.

High-five to loving Ssra though. All the big (not Rhag1/2) encounters there were top notch other than XtC.