Thread: Raid Changes
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Old 10-19-2012, 04:50 PM
India India is offline
Fire Giant


Join Date: Mar 2012
Posts: 501
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Quote:
Originally Posted by Autumnbow [You must be logged in to view images. Log in or Register.]
On VZ, Defiant got most of the top spawns, but other guilds were able to compete sometimes because of PvP. I guess I must be wrong, but I assumed that the situation on blue servers involved rotations. Honestly, I swear I remember reading about blue guilds signing up for rotations back in the day. Why is TMO so against this? Camping raid spawns for days at a time, spamming the target nearest NPC button for hopes at getting FTE, this is not competition and I can't imagine it being fun for anyone. Without PvP, there really doesn't seem to be any sort of competition. Wouldn't the game be more enjoyable for all of the raiding guilds if they could stop acting like children and learn to share?

I don't understand any of this.
Every blue server had their own set of rules that they followed
On Rodcet we raced for the mobs. The only difference between Rodcet Nife and this server is on RN if a guild got to the mob and was prepping, and a second guild arrived and was ready to engage, the second guild usually (not always) gave the first guild xx minutes to pull and kill,,, else they would leapfrog.

If the first guild pulled and wiped, the second guild killed the mob

If the first guild didn't pull within the time allotted by the guild that was waiting for them,, they would generally rush past (leapfrog) and kill the mob.

As more and more guilds got to raiding level, we had a lot of racing, training, leapfrogging, etc. OOC was always good drama [You must be logged in to view images. Log in or Register.]