Rog, FWIW, I like the idea of entire world repop.
[You must be logged in to view images. Log in or Register.] More content for everyone is good.
Funny, on my server I recall everyone did most certainly get a shot if they put in the time to get the levels and groups. I remember 12 hour raids with numerous guilds in Fear, Hate, etc. Good times.
But here I suppose non-classic bug-fixes make raiding trivial; and the broken powerleveling code permits anyone to get a PL to max level in days.
I don't like the "we were here first so cry me a river" attitude. Just because your toons leveled up in 2010 doesn't mean you should lock out other players from content. Racing for content was never part of my EQ experience; and the spawn coveting that goes on in the upper levels keeps this server at a fairly small pop. I remember when I played in 2010, many posts here about poop-socking. Not any more. Why? Everyone left.
EQ enoyed early success because it is a PVE game. If, instead, the player must compete against another player to get the content...well that sure sounds like PvP. Fact is, a very small percentage (1 in 1000) of EQ players likes to 'race for content.' So if that is the rule of this sever, then you can expect the pop to reflect that.