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If you have no competition in the zone, you are more than welcome to hold as many as you like. The moment another party wants to claim a camp and you are "farming" multiple, you must decide which camp you want and forfeit the ones someone else is interested in. We still expect players to use the courtesy camp check before zerging a room.
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Phallax clearly didn't call the CC. If he did he had, OP would have claimed the camp. Either he a) called it and didn't receive a response or ignored it, or b) didn't call it at all. Either way the camp isn't his.
OP clearly didn't have the mob on a timer, as he stated he had been there for four hours, so it's not the situation was that he was logging on to clear it the moment it was up.
You also don't have to be clearing a camp to maintain control, just clearing any associated placeholder(s), and have the ability to move in on that placeholder when it spawns.
Bottom line clarified and verified on IRC by Nilbog the other night when a question on camps in dungeons arose was as follows:
If you don't call a CC when you move in, your claim isn't legit.
Second you call the CC, and a claim is responded to, the responder is stuck at that camp and can't leave it without releasing the claim.
You just can't muscle your way in, sorry bro.