Quote:
Originally Posted by Xanthias
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Is there a way to code it so when the FTE hits a /who is done at the same time.
Just as a way to prevent FTE sniping from taking place.
If Guild A has 40 in zone and going for Trak, Guild B's ranger fires an arrow just as Guild A is about to engage. Guild B gets FTE, but they have no one in zone cept the sad lil ranger. Guild A kills gets loot because they killed the mob, but the FTE log will show they didn't have FTE even though the other guild didn't have a kill force.
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If Guild B can't kill the mob with their current force, and they get FTE, camp or watch them die. Then kill the mob.
The previous problem with FTE is that nobody knew (for certain) who was FTE until after the mob was dead, and the dust settled. That will be eliminated, it seems.