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Old 10-04-2012, 05:30 PM
Writ3r Writ3r is offline
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Join Date: Jul 2011
Posts: 138
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Or within the separate zones have particular mobs and give them a particular set of skills. After so many have been killed it indirectly triggers a raidish type mob in another zone not necessarily connected or related to the trigger spot. Make it like a hide and seek ordeal where people wouldn't know about it, but remain a mystery to see how long it would take the population to find them.

Then alongside this you could have a "trick or treat" mob, choosing treat doing something the opposite by spawning a mob that has a chance to drop something cool. While after choosing trick it could hand out an unworking guise like the april fools junk or a limited charged type illusion item. (vice versa or even additional things)

They could do so much with this and the normal everyday game that just isn't done cause of their limited time/numbers on staff. Almost makes me wish they brought someone on to keep up with in game morale/events as if it were some PR type thing. It was always classic to see GM events, but maybe on here don't always yield rewards depending on the frequency of them (Cause even awesome battle sequences are reward enough as a step away from the regular).

I know there have been many suggestions submitted in the past by a few people that just never got used even when it was kind of a regular thing to see happen... bring them back!
Last edited by Writ3r; 10-04-2012 at 05:32 PM..