http://www.tski.co.jp/baldio/patch/20011008.html
Quote:
|
IMPORTANT NOTE: It is very important to note that we have not made any NPCs immune to spells that they were not already immune to. Many NPCs that were previously immune to spells due to their high innate resistance to magic have had that resistance reduced and specific immunities added. So if you see an immunity message after attempting to cast a spell on an NPC that you hadn't seen such a message from before, understand that the NPC was already immune to that spell before due to high resistances, and the only difference is that it now has lower resistances in general and specific spell immunity (which is why you are seeing the message).
|
So its not 100% clear from that the lists line up, but I think its a pretty reasonable approximation without specific evidence to the contrary. Just for kicks I looked up Sirran on mqemulator and at least they think he's still charmable, so that was never "fixed". But personally I would rather see Sirran be immune to charm (even if unclassically for balance reasons) and the rest of sky be charmable as it should be.
I think your bard guy might be a little confused. The date on that google groups thread is 3/2002 (early Shadows of Luclin) which is precisely the same time Xornn was working on his enchanter guide where he clearly states he could use Glamour of Kintaz to mez Juggernauts.
http://xornn.tripod.com/news.htm
Quote:
|
Glamour of Kintaz - A new mez line that allows you to mez some targets that cannot be mezzed with Dazzle and before. Even when Dazzle will work, you may wish to used GoK instead; 275 whopping mana, 2.5 second casting time, and no recast delay. This nets you a 30 second mez effect, cast as though you're two levels higher (starting out as a 56 cast), and slightly less resistant than a 56 enchanter's Dazzle. While this is a huge mana investment to keep going, when there's a sebilite juggernaught pounding on your party, GoK is often the way to go. In places like Chardok there are mobs that can only be mezzed with GoK or it's father spell, Rapture. Much like the "switchover" tactic with AE Mezzing, you may find that GoK chased with Tashania and Root is a good tactic to spare your mana the brunt of this drain. Remember, for 100 more mana than Dazzle, you're getting 1/3 of the duration. Still this is a fantastic spell for stopping I high-powered mob from crushing your party. In situations where a resist means death, GoK is a good idea.
|
I've never heard of the Furor WTYH fiasco; that sounds hilarious. What happened?