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					Originally Posted by  Splorf22
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				Slave what you are saying just does not make sense.  Let me try an example and see if this works for you.  Lets use your numbers: 2400 damage in 6 seconds, 10 minutes of charm, 10.1 minutes for the guy with 255cha. 
 
Our timeline: 
 
0 seconds:  Enchanter A (200 cha) and Enchanter B (255) both charm a mob 
600 seconds: Enchanter A's charm breaks 
606 seconds: Enchanter A has taken 2400 damage but has the pet under control again. 
606 seconds: Enchanter B's charm breaks 
612 seconds: Enchanter B has taken 2400 damage but has the pet under control again 
 
So at this point A and B have taken exactly the same amount of damage.  By the time B has suffered 100 breaks, A will have suffered 101, thus taking exactly 1% more damage. 
 
Your math only makes sense if A sits around getting beat on until B's charm breaks.  I don't think I can explain this any better than I am now, so if you still think your math is correct we'll have to agree to disagree. 
			
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 What you just said is that for each 1% less that charm time you have, you will take 1% more damage.  In this case, many have (unscientifically) reported experiencing a 10% (or more) difference in charm time when maximizing Charisma.
Even in your example, Charisma is directly correlated with taking less damage over time.  When you say "A and B have taken exactly the same amount of damage," that's true.  What you left out is that the timetable is different.  Your phrase "at this point" is inaccurate.  At no time have Enchanter A and Enchanter B taken the same amount of damage.  Enchanter B has taken less damage over time due to his Charisma.  
This is not even mentioning mana over time, which you will have a lot more of with more Charisma as well.  Even when discussing it purely on a defensive level, the Enchanter with the higher Charisma takes less damage.