Quote:
Originally Posted by fadetree
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I think people who generally only play in optimal groups eventually think that it's impossible to do otherwise. People who go ahead and play in non-optimal groups usually know that anything is possible, though it may take some extra effort. It's not an optimal group he's constructing, but I doubt it would render a 'tour of norrath' actually impossible.
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I play in lots of "sub-optimal groups". I love groups of all flavors. I've run AOE groups as a paladin. I took a shaman rogue and bard to the bottom of Seb as a foursome. I've played in all pet groups. I've duo'ed with every class imaginable. This is just good everquesting, IMO.
However, when you're working with 3 melee classes (2 pure melee) there are some rules you're going to live by. One is that you're going to have a tank. If you're going to have a tank, you have to heal that tank adequately. There's not a lot of flexibility there.
This isn't about min maxxing. This is about filling a group with appropriate tools to do everquesting. If you're set on a Druid as your MH, okay, that can be done - you'll need slows. You want to use a Bard? Okay, that's a little weak, but maybe it can be done - but you'll want a high aggro tank. Oh, well you want to use a warrior... okay, now we're hitting a problem.
You don't have to min-max, but you do need the right tools.
Summary:
Switch Wizard for Enchanter OR
Switch Druid for Shaman OR
Switch Warrior for Paladin