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					Originally Posted by  Splorf22
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				Slave your problem is that your math is leading you to crazy places and rather than activating your common sense and going back and checking your assumptions you are continuing to believe in it.  
 
I think your 10 minutes/2400 damage are both wrong (charmed pets hit for 140, not 200, they don't always DW/DA, they don't always hit for max damage, I stun and take an average of 2 rounds, etc.    Of course, sometimes you get interrupted or bashed and then things get ugly). 
 
But anyway the specific numbers you picked aren't the problem, your problem is that your reasoning itself is wrong, starting here: 
 
 
 
Under your assumptions you'll take 2400 damage per break, which will happen 1% less often.  So you'll take 2400 damage every 10.1 minutes rather than 10 minutes.  This is hardly a huge win, and certainly does not imply "A potential of TWENTY FOUR THOUSAND DAMAGE". 
			
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 2400 damage per break, no.  That is not what the 2400 damage comes from.
2400 damage is the damage you save in 6 seconds, the time that you (would have, if mobs did 200 per swing, sorry) gain(ed) every 10-minute charm session PER ONE PERCENT DIFFERENCE.
It's still over a 1,600 damage potential for every 1% difference in duration if the maximum that a charmed mob can hit for is 140.
edit: changed 16,000 to 1,600 in final sentence