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  #23  
Old 10-01-2012, 09:21 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
Posts: 3,237
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In my opinion the sucky thing about Paladins and Rangers is that they are mediocre for XP groups and mediocre for raids. As a Warrior or Rogue, sure your solo ability is limited but you know that if you hit 60 you'll be far more useful on raids than any caster except perhaps a wizard. All of those pimp soloing Enchanters and Shamans get to sit and buff on most raids and do very little.

However Paladins (while vastly underrated group tanks) don't really have a good role on raids. I spent a little time with Divinity and in my opinion one of their better decisions was to have hybrids tank anything they could, which turns out to be more than you think. Obviously hybrids will do better in Fear and Hate with their snap aggro. I remember in VD we usually had Anthrax tank everything but I think other than the actual bosses you'll probably get more mileage out of a hybrid tank.

Rangers unfortunately are just underpowered. A ranger is literally a worse tank, worse dps, and worse puller than a monk. Go blame Aradune.

Shadowknights are just as good as Paladins in group tanks and also have FD (keeps you alive), Harmtouch (great for Kunark mobs with 32k hp), and FD/CoS pulling for raids. So they are a lot more useful in the endgame.