Destin, will you please provide proof of any of these resist checks you speak of. It seems a lot of you claim to know how things were when in fact you only have your memory to base this off of.
In reality Fear/Charm/CC was resistible but "Virtually Immune" sounds like you're terrified of being dominated in PVP by these changes.
This is how classic was and I am 110% sure that Fears/Charms/CC's landed just as often as other spells like Root. The only difference is was that Root had an extra 20% chance of breaking when the target was hit by a Direct Damage line spell.
This was remedied during classic prior to Kunark Release.
PVP Changes:
- In order to make PVP combat between spellcasters and melee types more
viable some changes to PVP spell effects have been made. All damage
spells cast in PVP combat will do less damage to the PC than the same
spell would do to an NPC. When a PC is under the effect of a root-type
spell there is a 20% chance that they will break free when a direct
damage spell is cast upon them.
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