Quote:
Originally Posted by Malrubius
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Actually the first part of your sentence is correct, as nilbog has already stated. It is not gonna go there for sure. [You must be logged in to view images. Log in or Register.] That's one of the biggest reasons for this server's success imho - it's nilbog's baby, and he's sticking to his guns like they were glued there. Sony started listening to the daydreaming back in 2001. nilbog clearly won't (other than for fun).
Another quote you could add to your OP if you were so inclined...
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I hope you're right. All this "IWANTNEWCONTENTNOW" nonesense is precisely what destroyed Everquest live. It wouldn't surprise me if these people weren't the very same ones who "vocally" suggested the same damned crap to the Sony devs and were directly responsible for ruining it for everyone else, which is truly what I see here.
I've said this over and over again. There are two kinds of people who are playing on Project 1999. 1). The ones who realize that the entire purpose of the existence of this project is to emulate Everquest as it existed on the live servers from launch to Velious, and 2). The ones who don't. So many people are pushing for non-classic changes that they can already experience on any number of other private servers. I think, in their minds, they believe that the reason EQ live lost its charm was that there wasn't enough new content, new graphics, new game mechanics, etc. They are incorrect. It lost its charm BECAUSE of these things. There are much better modern MMOs on the market than Everquest as it exists on live today. But there is NOTHING better than the original Everquest.
I would have dismissed these threads entirely, had the first one not been started by a dev. I realize he has repeatedly said it was just for his own interest, but longtime vets have heard this before. Once upon a time, Absor, Rytan and a few other live devs would make posts VERY similar to this, and some of the same wild speculation and horrible ideas that players foamed about were actually taken seriously by them (ex. The Bazaar, PoK books, chat channels, AA, to name a few)...horrible ideas that contributed to the decline of the game.
I think....I THINK...that the devs have learned from Sony's mistakes enough to dismiss all these "the grass is always greener" players' ideas to dumb down and simply the game, because I honestly and whole-heartedly believe that the reason that Project 1999 is the most populated server is its mission statement, which is to emulate live as closely as possible up to Velious. To deviate from that would be a very huge mistake, and I think they know it.
Too many companies worry more about new content than about fixing the content they've released. Everquest was notorious for this. Luclin wasn't even finished when it was released. Bad business model.
This server is all about the nostalgia of the look and feel of the game when it was launched. That nostalgia tapers off with the Luclin expansion and beyond for a lot of players. I think the same core group of people playing on this server new will still be playing on it in 4 years' time, if it still exists, because we're here for the nostalgia and the mission statement. Meanwhile, the fringe "kewldood" players who are voicing all of these incredibly stupid ideas will probably have moved on to another server in 2 or 3 months, which is eerily similar to later live expansions; Most of the horrible changes to live were championed by players who abandoned the game soon afterwards.
Again, I truly hope the devs have learned from the mistakes of the past. Players who aren't satisfied now probably still won't be satisfied no matter how many of the changes they suggest are made.