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Further I would like to add, group pvp (even when trains are invovled) are far more fun then raids and require real skill, and quick thinking. (not quick random button mashing). Evacs, mobilization, zone knowledge, all come into play and being able to bring down key players and support your group is important, a good/decent cleric can really turn the tide, or a percision strike on a well twinked enemy before their other forces can mobilize. Clear communication in vent... Theres allot to be said for pvp to be proud of good pvp.