Thread: After Velious
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Old 06-06-2010, 05:04 PM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by Tocs [You must be logged in to view images. Log in or Register.]
These were what made the game fun for me the first time around. I started mid-Velious mind you.

-AA's allowed you to set yourself apart from someone else, beyond just gear. -Plane of Time was one of the most fun raid zones made imo.
-Easier travel means more time for things you actually want to do or get done.
-Need levels to do Luclin content
Travel will become harder as the expansions open & the boats will return as soon as the mechanic can be worked out. We aren't doing anything to make it easier for you to travel...if anything, we're trying to make it harder.

I did POTime, for me it was boring & monotonous, just like AA were. The only fight that was remotely fun was RZ and VZ/TZ. The rest were your average tank and spank.

And you don't need levels to do anything if it is balanced appropriately.

Instead of AA, I'd rather write quests that gave items that had AA abilities on them or gave access to the skills/boosts themselves. But, then you end up with mobs with astronomical amounts of HP, like the blobs. AA were the beginning of an escalation: You can either advance player gear, or player ability; if you advance both then you have to advance what mobs drop and what mobs do. Be that "do" equal to HP, Min/max damage, AE, proc or attack speed. The tighter you can control what the players have access to the better encounters can be tailored to be difficult vs "a 1500aa tank fight".
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Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.