Stamina drain removed from melee attacking permanently?
I thought it was interesting... made me play differently (used 1 hander with a 2 hander, etc). Anyway, I know i'm always the odd one for this kind of thing, but was just wondering if it will be reworked and reimplemented. It's too automatic now, not fun for me. I like to think about what I'm doing and have reasons for it. Without any loss, that removes another thing to consider. Boring.
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