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Old 09-21-2012, 07:46 PM
runlvlzero runlvlzero is offline
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Join Date: Mar 2010
Location: In a motherfucking awesome place.
Posts: 2,801
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Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Most players aren't going to be so willing to aggressively seek out other groupmates who are 10 zones away from them every time they log in.
Nope but I feel its my duty to do whatever I can to help alleiviate this, if I want more people to play with. Hence long TLDR posts etc

Quote:
If your average play session is 2 hours a night and you spend at least an hour just traveling to meet one guy to group with, is that reasonable?
Play a necro, this is EQ.... there are some things this game just doesnt do well. I prefer "unique" quallities to this game that reqiure certain mindsets.

Quote:
What about pvp - are most people cool with just not pvping till they're already at the top of the level grind?
#1 step to making this happen is have more people doing stuff in proximity to eachother, a start is by fixing pop and level grind somewhat, or at least thats the proposed solution. Its a very one dimensional outlook on pvp.

Quote:
This is a 50 person server that is designed for 1500 people. I think hotzones solve nearly every issue with the box. There would be mid level pvp that way, there would be groups, and people would not gripe so much about leveling because it wouldn't be this forced solo grind. Casuals who have quit might actually give it another look.
Possibly this might be good, it could create a quick grind were lots of *conflict* could happen.

It seems to me your expecting a Gloinzz(TM) speical style of play on characters and classes that are group oriented in 13 year old game and avoiding the bigger picture.

PvP is there to resolve player conflicts, not to quake death match (TM) constantly (though this is fun, and why I'm rolling a WIZ0rd).

I'm talking about fixing pop and making people happy. Not fixing pvp (i think the pvp here is not broken). It is scarce, but I just saw 20 people run through guk today. We could have battled... I think maybe removing xp penalty on pvp death might be a better solution then making every class a WoW style soloing machine through hotzones or xp bonus's.

The faster you push the xp curve towards the endgame the more people are going to cluster at that point for pvp anyway. Thats also something to keep in mind.

Also I hear draga is recruiting pals in unrest, he had great success last night lots of rage in /ooc about pvp happening. Best hotzone in the game.

Current HZ leveling path: CB>Unrest>MM>CoM>your in the endgame. Always found groups and sometimes pvp every single time I went to these zones. KC too at 50+, if you wanna pk duo's and solo's hang out at nybrights all the pro's chill there for a few levels as a noob.

I'm tempted to write a guide ;p but theres plenty for smart people to research on p99 wiki, i'm gonna jump on board with the super pro forum trolls and call lazyness on the people who are having "Unhappy Thoughts"
Last edited by runlvlzero; 09-21-2012 at 08:02 PM..