i'm a hybrid and dont think the penalty should be removed. that is classic eq.
what it should be is a bigger bonus to the group when ppl join up, so that hybrids are more welcome.
also hot zones, and for the lower levels, maybe even transportation to the hot zone? i think one of the most important things is getting ppl who make new chars and have no friends to stay. so if everyone on the server level 1-20 was in Field of bone leveling, they could meet and mingle..
FoB hotzone + translocators? (only port you to and from FoB if you are level 20 and below)? the reason i say translocator is just so newbs can go back to town and get their spells as they level.. but this brings me to another thing about vztz that worked: remember the spell vendors? vendors for every spell levels 1-20 all standing together in town, 20-40 in Sro, 40-50 in Kith (i think this was the way it was) made it very easy to get your spells.. just pop down to Sro and pick them up. ANYWAY, the point of bringing that up was.. if FoB were to be the new "newb-town-central" similar spell vendors could be set up somewhere outside.
i doubt you guys would do the FoB thing because it's not classic but just throwing out ideas to get ppl together. also higher levels would frequent the zone and drop off goodies (weapons, armor etc.) to the low levels there. and could /shout information to the levels below 10. we just really need to get ppl together and making friends. bigger grouping exp bonus would help that too. if FoB central happened, maybe make LOIO also hot zone. don't know about kurns, but heck throw that in there too
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