as kind of a follow up to that, also, I wanted to emphasize that incentives to grouping (xp bumps for groups) will help the longterm stability of the server more than a straight xp bonus will.
YT of course, do it like mike
removing hybrid penalty is super important but that's less of a "how do we make red specifically better" and more of a "how do we make eq in general better" issue
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Noah, the Loincloth Hero
Ogre High Jump Champion 2019
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