Yeah those might be just about correct. I know trying to sling at someone who had a full set of diamond gear it was pretty stupid to use anything but lures.
Why do you think we put such a high emphases on dispels? Or landing druid frost for fire spells? Why do you think I like a no drop based system so much? Especially in Velious it became almost futile to try and land things besides lures on people with their Kael armor.
*Immune* to draughts/star fire etc at 120s resists... hum~. Well don't forget, again, on draughts etc there's the -10 resist factor for wizards. I'd hafta check things like stuns which should be as lower or maybe even lower than root. If that lucy data says a stun immunity is 100+ magic... then probably not right. But so far, it matches other classic data I've had pulled. I feel like star fire and wildfire started becoming literally a non factor around like 140 resist with a few landing but not immune. This is a lvl 60 against a level 60. I bet since I did play on an item loot server, and most people did run around in no drop... the caps for spells would be suprisingly low to my eyes given the raw data.
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