Thread: Raid Changes
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  #645  
Old 09-12-2012, 08:29 AM
falkun falkun is offline
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Quote:
Originally Posted by mwatt [You must be logged in to view images. Log in or Register.]
Since window size results garuanteed spawn, smaller windows sizes will have the result of causing mobs to spawn more frequently.

For example, if window size were one hour and two hours passed, there would be two spawns. However, if window size were two hours and two hours passes, there would be one spawn.
If the spawn timer (7days +/- 48 hours) is shrunk to 7days +/-12 hours, the mob should still spawn, on average, once per week. All the spawns at the beginning of the window (5days after initial spawn) that would statistically decrease the spawn time are offset by instances where the mob waits until the end of the window (9days after initial spawn) to spawn. The average will be the same, but trackers (and possibly raid forces for high priority targets) will get back 72 hours of their lives or have to devote 72 hours less to poopsocking and/or camping out at specific locations.

The goal of allowing the mob to spawn during any time of day (so you are not catering to any particular time zone) would still be achieved.