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Old 09-12-2012, 12:18 AM
SearyxTZ SearyxTZ is offline
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Quote:
Originally Posted by tokso [You must be logged in to view images. Log in or Register.]
you're high as fuck if you think any melees are bad in kunark, whether root is landing 2% or 0% of the time. ESPECIALLY monks.
I played both classes. A long tstaff proc opens up possibilities, but let's not consider class balance based on one item.

Winged Death alone is half of a monk's total HPs. The cast time on nullify magic is enough to get hit with starfire/wildfire (or drifting death). I went through that song and dance too many times to count. A Monk's pvp potential was always limited to either catching stupid people in tight indoor corridors or getting lucky with a tstaff proc and popping innerflame.

Why is this more lenient resist system better? Were pure melee overpowered in either old world or kunark? Because I'm pretty sure they were a joke in old world and passable-with-the-best-gear in kunark.